Author Archives: haddow64

Notepad

A C# implementation of the windows notepad, avaliable on GitHub    

/ No comments

Notepad

A C# implementation of the windows notepad, avaliable on GitHub    

/ No comments

Phonetic Search

Modified version of the soundex algorithm Algorithm is as follows: All non-alphabetic characters are ignored Word case is not significant After the first letter, any of the following letters are discarded: A, E, I, H, O, U, W, Y. The

/ No comments

Phonetic Search

Modified version of the soundex algorithm Algorithm is as follows: All non-alphabetic characters are ignored Word case is not significant After the first letter, any of the following letters are discarded: A, E, I, H, O, U, W, Y. The

/ No comments

Honours Project

My Honours project was an investigation into how collision detection could be offloaded to the GPU and how well that was able to deal with this particular type of task. It uses the CUDA API so the GPU application will only

/ No comments

Honours Project

My Honours project was an investigation into how collision detection could be offloaded to the GPU and how well that was able to deal with this particular type of task. It uses the CUDA API so the GPU application will only

/ No comments

Cel Shading Demo

Cel Shading demo written using DirectX   GitHub Source  

/ No comments

Cel Shading Demo

Cel Shading demo written using DirectX   GitHub Source  

/ No comments

PS2 Vector Unit Lighting

Directional lighting implemented on the VU (Vector Unit) of the PS2. PS2 VU Code Download  

/ No comments

PS2 Vector Unit Lighting

Directional lighting implemented on the VU (Vector Unit) of the PS2. PS2 VU Code Download  

/ No comments